Statement from the CEO of Unity That Can Angry Gamers

Unity CEO John Riccitiello made a statement that might anger players in his new interview. Riccitiello used the term ‘idiots’ for developers who do not embrace monetization from the game.

Today’s games now include much more money-making content than in the past. While you used to buy, play and finish games, now games are much more timeless, with tools like prize chests and season tickets. money making products transformed. While this situation, of course, disturbed many players, there were also developers who were against money-oriented game development.

Today, an insulting statement came from the CEO of Unity, one of the most popular game engines, about developers who do not develop money-oriented games. CEO John RiccitielloIn an interview with PocketGamer, he used the phrase ‘damn idiots’ for developers who don’t monetize games.

The most talked about statement from the CEO of Unity:

“Ferrari and some other high-end automakers still use clay and carving knives. A very small part of the gaming industry works this way, and some of these people are my favorite, most beautiful and pure, intelligent people in the world. At the same time some of the biggest fucking idiots.

Of course, he also explained the background of these words:

“I’ve been working in the games industry longer than anyone else. It used to be about developers throwing their games directly to the advertiser and sales team with no prior interaction. This model is embedded in the philosophy of many art forms and mediums, and is one that I deeply respect. I know their dedication and care.

But this industry divides people between those who still adhere to this philosophy and those who massively embrace what makes a successful product and how. And nowhere do I know a successful artist who doesn’t care what the actor thinks. This is where this feedback loop comes back, and they may choose to ignore it. But choosing not to know it at all is not a good decision.”

In fact, in-game payments are accepted when they taste:

Although in-game payments are controversial especially in free-to-play games accepted by the players. After all, playing these games is completely free, and you don’t have any losses when you start. Likewise, if you like the game and want to have more items or make faster progress, it is up to you whether to pay for the game or not.

Of course, a logical limit should be set for in-game payments in free games. If this is not determined, then finally The situation we saw in Diablo Immortal is formed. Games like Diablo Immortal, which are free but playable depending on how open your wallet is, are pushed back by the player base.

So, what do you think about the Unity CEO’s statement on this subject?

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Source :
https://www.techspot.com/news/95311-unity-boss-game-devs-who-refuse-embrace-monetization.html


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