Anime Themed Violent Game, Is It Dangerous For Kids?

Can Yandere Simulator, which has made a name for itself in news channels recently, can direct children to violence as stated here?

We know you’re tired of seeing the same question over and over. This time, we’re making it as clear as possible. of video games in children to violence We will shed light on whether it causes orientation or not.

Earlier Blue whale The play remained on the agenda for a long time and was associated with the suicide attempts of many children. It was argued that the game in question took advantage of the psychological states and data of children and dragged them to this bad end. Now it’s time for parents to weigh in completely separate from the obscure Blue Whale. Yandere Simulator we have it before us.

First of all, what is this Yandere Simulator?

In Yandere Simulator, at its most basic to the boy he loves that cannot be opened, but every time a person approaches that child, it is almost boiling blood We play a girl. It is noticed while playing the game that this character is not in a mentally stable condition.

Described as ‘opponent’ in the game 10 girls there is. These are people close to the boy we love, and the other girl doesn’t show up until we separate one from the boy we love within a week. So we’re dealing with opponents one by one.

As for the gameplay:

Yandere Simulator Official Page

On Yandere Simulator hitman There is a gameplay that we are familiar with from the series. When we go to school, he can control our character as if he were in an open world game, he can sometimes do good to people by talking to them, and sometimes he can do something we have. by reputation we can ask for something from them, we can set traps for them.

We go to school every single day of the week, and by the end of the day, that changes according to the way we play. specific tasks we are doing.

These tasks are according to what we want to do it is changing. The feature that causes the parents to be warned by taking the game up to the news channels is also revealed here.

In this game, all means are fair (in a way) for the sake of purpose.

Yandere Simulator

We will touch on what we mean by the expression in parentheses, but first of all, how do we eliminate competitors? that we removed let’s see. A single method is not presented here, but rather a large number of possibilities are given to the player. your own way being created.

For example, we need to eliminate a girl. There are many ways to go about this. Mafia You can make a deal with him and make him abducted, you can eliminate him with cutting tools, you can make him stay under a big object by pretending to be an accident or cause him to get shocked due to electric leakage. Apart from that, he left something in his bag that he shouldn’t bring to school. to be expelled from school You can also provide.

On the other hand, it’s a fact that you don’t have to do these things:

Yandere Simulator Official Page

As we said, everything is fair in this game. But you must deadly There is no such thing as you will follow the roads. For example, if your opponent has a problem and you get him out of that problem, it will be enough. good friend so you can ask him to stay away from the child you love.

Thus, that person will both be out of the way and be useful in the future. becomes a close friend.

But is the end we reached by turning things into a bloodbath the same as the end we reached by solving matters in more complex ways and without causing death?

spoilers

Of course not. This game offers you every opportunity to get rid of your opponent, but it depends on your actions. for which you are not responsible doesn’t mean.

As a result, the ending where you kill everyone you come across and the end where you try different ways are quite different from each other. So during the game strategic and logical need to think.

Now let’s come to the psychological dimension of children.

Generally speaking, games to aggression In some of the many studies focusing on the question of whether even in adults short-term aggression has been observed.

A fine but sharp line must be drawn here. Studies have shown a clear correlation between violent video games and ‘aggressive behavior’. there is a link is advocated. But likewise, in published working papers, it’s scientifically plausible to say that video games cause violence. is not consistent is also stated.

According to the American Academy of Pediatrics (AAP), especially children under the age of 6 should not be exposed to any form of violent media content.

The reason for this is that these children do not yet know the difference between fiction and the real world, therefore violence as it is. that they can accept is showing.

In general terms, “video games cause violence” means, let the reporters stand aside; It’s a pretty long step that even experts don’t take:

A 2010 study found that video games cause violence in children, but this only neuroticism It has been seen that it is valid for children who experience such conditions.

Royal Society Open Science A study published in 2019 in the science journal ‘Science’ shows that video games do not cause teens to become aggressive or violent.

According to the psychosocial development theory of psychologist Erik Erikson, children between the ages of 11-19 are in the phase of gaining their identity and experiencing role confusion.

children

For this reason, people in this age range who are already dealing with personality complexes should be left alone with violent content. not recommended. But it is not because they will turn to violence; such content generally reflects their mood. adversely affect shows as

According to certain studies, the real danger lies in the rest of this phase, namely less than 10 (especially 6) years old includes individuals. The reason for this is that, as we have said before, they have difficulty in distinguishing between fact and fiction, and in this context, it is shown that a false image can be formed in their minds more easily than other age groups.

When you look at it, Yandere Simulator is a game set in high school. But the majority of the audience of the game is children.

Yandere Simulator

This is the situation that poses the real danger. These children, who did not go to high school, and who, according to Erikson’s theory, had not even reached the stage of establishing their identity, were exposed to Yandere Simulator in their minds. a high school image based on it can create.

all this based on the studies, we can liken this situation to high school/youth dramas that show high school as a very different place than we know it. As we know, these offer an environment outside the reality, but children who are unaware of what high school is, may think it real and draw their expectations in that direction.

There is a little bit of “cherry picking” in the event that created the confusion.

media maze

Persons prone to violence more video games There are studies showing that it does. When such studies are presented to the public without considering other factors,Video games leading to violenceThere are perceptions like “.

These studies false not of course. But these are studies that have their own limitations. They aim to present certain evidence within certain frameworks and the problem is that the media channels only these studies and reach a definite and general judgment.

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It is necessary to understand the difference between:

10 year old As it is appropriate for a child to watch an adult movie, it is also appropriate for high school children to be exposed to heavy violence content. Being alone with these contents can create problems for the future during these periods when the character is shaped. But go andchild if he plays these games turns to violence‘It’s not that easy to say.

At this point, experts get involved; It includes many social factors such as the way the child is brought up, the environment of friends, psychological disorders, if any, the environment and the treatment he receives. But “violent games encourage violence“concluded” in most studies We see that these factors are ignored.

One of the examples of research that is not wrong, but can reach general conclusions if its limits are not taken into account:

Research limits

In the study, there was a group with few members and only Chinese students.where only violent games are included, excluding different content such as internet content.a section stating the research limits as the results were obtained from the participants themselves, namely the students.


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