Sony CEO Highlights Cloud Gaming’s Technical Challenge

Sony’s CEO, Kenichiro Yoshida, said in an interview with the Financial Times that cloud gaming technology, which rival Microsoft is largely ambitious, is still technically very difficult.

The cloud gaming system, which has grown in the past 5 years, has been developed as a system where players can play games via an internet connection without downloading the games. had the potential to make a difference in the gaming industry.

However, the cloud gaming system remained under the large investments made by large companies and did not receive the expected interest from the players. Sony’s CEO also said that the reason for this has not yet been determined. that the cloud gaming system still has a lot of technical problems stated.

The cloud gaming system is at a level that cannot shake the console manufacturer’s throne due to its technical difficulties.

Sony’s CEO, Kenichiro Yoshida, thinks that the cloud gaming system does not pose a major threat to the console manufacturer. In an interview with the Financial Times, the company’s future will examine various options for streaming games over the internet. and stated that he can take the artificial intelligence tool GT Sophy as an example for this.

Yoshida still describes the cloud gaming system as a “very difficult” process technically. Fast response time demanded by players is connected to the internet connection This is the biggest problem for

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