EA Discussed Why Battlefield 2042 Wasn’t Liked

It turned out that Electronic Arts held a meeting special for Battlefield 2042. Allegedly, at the meeting attended by Studio Chief Laura Miele, it was stated that there were three main reasons why the game was not liked.

Electronic Arts (EA), one of the important names in the video game world, has been Battlefield 2042 is on the agenda with the game named. The game, which was released late last year, frankly did not meet expectations. The fact that sales were not as expected put EA in a big stalemate. Recently on the subject making statements EA CEO Andrew Wilson the game is not for everyone he accepted.

Now, there has been a new development about Electronic Arts. According to the claim of a website called Xfire, the video game company only Battlefield 2042 held a special meeting. In this meeting, which lasted for half an hour, it was focused on why the game was not liked. Studio Chief Laura MieleIt is stated that .

Again, the COVID-19 excuse…

Andrew Wilson, in his statements recently, said that one of the reasons behind the dislike of the game was COVID-19. A similar approach was also demonstrated at the meeting. Allegedly, Laura Miele, remote work He said that it did not work for the team and that the tests were insufficient. Someone needs to tell EA that the pandemic is for everyone… On the other hand; Another reason Battlefield 2042 failed Halo Infinite It was the unexpected launch of the game.

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The third reason allegedly failed Battlefield 2042 frostbite game engine. Miele, who said that an update to the game engine “garbage” EA’s 18-month work, said that the game was due to the update. almost had to be redone has expressed. But do these change the fact that a game is poorly broadcast? Of course no.


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