Ubisoft introduced artificial intelligence NPC dialogues! No one liked it

Ubisoft’s attempt to create NPC dialogues with artificial intelligence confirms the concerns of many people. Since Ubisoft’s games don’t already have the most expressive or interesting NPCs, it’s thought that AI-generated dialogue will make them even more boring.

Ubisoft introduced NPC dialogues generated with artificial intelligence

Ubisoft announced last year that it was working on an AI tool that could generate AI-generated dialogue for NPCs with personalities created by a writer. The company via its official Twitter account ‘NEO NPCs’ announced a research project called.

In this announcement, it showed someone talking to a generic NPC named Bloom, whose character was created by a writer. Reactions to Ubisoft’s announcement about AI-generated NPC dialogues were not surprising.

Shocking statement from Ubisoft!  There may not be a new version of this game

Shocking statement from Ubisoft! There may not be a new version of this game

A new game for Rainbow Six Siege may never be released. A Ubisoft executive said it will continue “forever.”

Thousands of people commented on Ubisoft’s tweet, saying how bad this idea was and that it shouldn’t go forward. Critics emphasize that games should not be filled with computer-generated dialogue, instead telling art and personal stories.

Some point to memorable NPC interactions in iconic games that can be worsened by AI dialogue. Even though this feature is unpopular, Ubisoft still proudly promotes it. This means it will most likely be integrated into a full-fledged Ubisoft game in the future, even if no one wants it.

This artificial intelligence NPC model from Ubisoft pushes the boundaries of technology in the gaming world and sparks discussions about the future of digital interactions. Ubisoft’s first attempt at AI-generated NPC dialogue received generally negative reactions from the gamer community, highlighting the limits and difficulties of using AI in video games.

Players’ frustration and criticism underscore the importance of realistic and expressive character dialogue and show that a technology that can replace the creative human touch has not yet matured. This could be a sign that more effort is needed for developers when it comes to character creation and storytelling.

It also reminds us of the indispensable role of human creativity and art in video games, as well as technological innovations. This experience from Ubisoft offers an important lesson in exploring the potential of artificial intelligence and how it can be used effectively in the gaming world.

Do you think it is normal to not like this change? You can write your opinions in the comments section below.


source site-32