Nvidia announces new features to expand Omniverse

Successful technology giant Nvidia rolled up its sleeves to develop the real-time graphics and simulation platform Omniverse, which it launched last year. It also introduced modules for Nvidia’s platform in November, which allows creators, designers, and engineers to create virtual worlds. The company took another step within the scope of CES 2022.


NVIDIA introduces new physics module for Omniverse!

NVIDIA continues to develop its platform called Omniverse, which it introduced a while ago. Here are the details….

Nvidia removes beta tag with CES 2022

Since the day it came out omniverse, support equipment was working in Beta. Bringing its design tools together in a single hardware and software ecosystem, Nvidia is at the CES 2022 event. Removed the beta tag. Determined to expand the program, the company has now made Omniverse generally available to content creators.

Omniverse, which is still in development, is already around approx, according to the company’s statements. 100 thousand Downloaded by the creator. After today’s development, this number is expected to climb. With Nvidia’s update today, a number of new features will come to the platform. The company also Omniverse Machinima and Omniverse Audio2Facebesides Nucleus Cloud and Omniverse 3D It also shared new platform features such as marketplaces.

Omniverse Nucleus Cloud, allows users to easily share large Omniverse 3D scenes without much hassle. Thus, designers will be able to share very large documents with people elsewhere in the world. They will also be able to benefit from their sharing. In Omniverse, it’s easy to import assets from a variety of available tools. Universal Scene Identification format is also available.

vice president of the Omniverse developer platform and general manager of media and entertainment at NVIDIA Richard Kerrissees Omniverse as a platform that theoretically connects different virtual worlds. He also argues that the platform plays a role in creating the interoperable metadata warehouse. According to Kerris, Nvidia created the Omniverse platform with the aim of connecting independent 3D design worlds into a shared virtual scene.

source site-30