Many PS Games Are Being Canceled

Former PlayStation boss Shuhei Yoshida made statements about how difficult and expensive game development is today. Yoshida stated that PlayStation has canceled many games to ‘save’ developers.

Making video games enjoyed by millions of people around the world can cost companies huge sums of money. former boss of PlayStation Shuhei Yoshida The new statements made by the company also reveal the difficulty and cost of making big games.

Yoshida, who was the chairman of Sony Interactive Entertainment, which had successful works such as God of War and The Last of Us from 2008 to 2019, spoke in an interview published by The Guardian on Monday. The old president, to save developers from being stuck on a project, that some games haven’t seen the light of day stated.

PlayStation is canceling many games it thinks will fail to avoid bothering developers

Yoshida left his position in 2019 and was replaced by former Guerilla Games boss Herman Lust. However, the famous businessman continued to take part in the games developed in Sony and the company’s studios, although not in the first place. As part of this process, he stated in his new statements that a lot of games were canceled in order to focus on more potential games.

In his statements, the former PS President said, “PlayStation embraces many ideas but most of them fail. We develop a prototype and evaluate it. Then we decide whether we should spend more time and resources. We’re canceling too many games. Usually their developers trying to get rid of being stuck on a project I’m trying to persuade you” He said he was trying to “save” studios and developers from working on games that wouldn’t be successful.

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Game development costs have skyrocketed in recent years, making it harder for companies to take risks

On the other hand, it was noted that the cost and difficulty of developing big games have increased significantly in recent years. For example, God of War III, a AAA game released in 2010, cost Sony $44 million. However, God of War: Ragnarök, which debuted in 2022, was released to the company. 200 million dollars illustrated this change.

Naturally, with prices so high, it becomes much more risky for companies to undertake some projects that have the potential to be unsuccessful. While the cancellations of games upset those involved in the process, in general, studios, publishers and developers are very upset. expense, effort, and future criticism. can save.

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Despite this, Yoshida believes that developers in the industry creative projects that you want him to continue to take risks for “live-service” games like Fortnite that you don’t want him to dominate emphasizes:I hope they continue to support and chase creative ideas and people working on new things. You don’t want the same productions that make the ‘Top 10 Games’ lists every year. I think that would be a little annoying.”

Source :
https://kotaku.com/sony-playstation-cancel-many-games-yoshida-sie-ps5-1850374654


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