Major layoff at The Last of Us developer

In a blow to the industry, PlayStation support studio Visual Arts has also been hit by layoffs. There is information circulating that many developers at PlayStation’s Visual Arts studio have been laid off.

Visual Arts played a major role in the production of The Last of Us Part 1

Daniel Bellemare, one of the developers, as a high-level designer, shared this situation on LinkedIn as follows: “Unfortunately, this has been my last day at PlayStation after a wave of layoffs last week. This was certainly not the news I was hoping for; But I am grateful for the opportunity to work among exceptionally talented colleagues. “I am happy to take part in great projects and leave with good memories in the process.”

Alongside Bellemare, senior technical recruiter Matt Barney also shared his firing on LinkedIn, writing: “Goodbye Playstation, it was truly a great experience! For the last few months, I’ve known this wave of layoffs was coming. “I love PlayStation and always will… So when I had the chance to leave, I stayed, that’s clear.”

Neil Druckmann spilled the beans: The Last of Us season 2, new game and more!

Neil Druckmann spilled the beans: The Last of Us season 2, new game and more!

Naughty Dog boss Neil Druckmann gave information about The Last of Us series 2 and the company’s new game in an interview.

Rigging artist Sean Teo also made his own situation known, stating that his time at PlayStation Visual Arts was over; But Teo’s situation was recorded as the end of his contract. It is unclear whether the contract ended early or if it was a coincidence.

Additionally, according to reports, some other developers also shared on social media that their contracts were ending, but it is not clear whether these were part of the layoffs.

the last of us

You may not have heard of the Visual Arts studio before, but you may be familiar with its projects. The studio was initially the team to produce the remake of The Last of Us, but then moved into a support role and Naughty Dog took over as lead developer.

Last year it was also announced that Visual Arts, along with a new internal Sony studio, would be helping Naughty Dog on a title based on a “beloved brand”; However, there is still no explanation as to what the game is.

Cast selection has been made for the highly anticipated character of The Last of Us season 2

Cast selection has been made for the highly anticipated character of The Last of Us season 2

Exciting development about the second season of The Last of Us series: The much-anticipated character has been cast.

This game is thought to be a multiplayer-based The Last of Us game. Therefore, the development process of the game is expected to be delayed or even shelved completely. What are you thinking? Please don’t forget to share your thoughts with us in the comments.

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