Extremists Surveillance in Games and Platforms

A recent report shows that online multiplayer games and streaming platforms are being used to impose extremist views and violence on young people.

Whether or not games, especially those with violent content, lead players to violence has been the subject of debate for many years. However, some recent events not in the game itself It shows that it is in ‘environment’.

For example, Animal Crossing: New Horizons, which does not contain any violent content. a ‘cheerful’ simulation and in the building game, one of the players suddenly encountered someone dressed in Ku Klux Klan robes and swastika embroidered costumes.

Similar examples occur in countless online multiplayer games;

The new report by New York University reveals that the situation is much more serious than previously thought. According to the report extremist and violent groups use games and platforms like Twitch and Discord to influence and ‘take along’ young people uses.

According to a survey of 1,128 players in the US, UK, France, Germany and Korea, 51% of the participants encountered some kind of extremist expression or expression over the past year while playing multiplayer games. The remarkable detail in the report emerged when we looked at the ages of those who encountered such expressions and situations.

According to this persons under the age of 18 The rate of encountering extremist and violent content is much higher than that of adults.

The methods by which these groups manipulated the games were also identified in the report;

According to the report, extremist groups either develop their own games or create the space they need with the mods they develop for the games. Moreover Discord, Twitch, and in-game chat are also the communication networks of these groups. forming.

In order to emphasize the seriousness of the situation in the report, many Violence and massacre have also been mentioned. For example, the attack on two mosques in New Zealand in 2019 contained many video game references and was broadcast live.

In another attack in the USA, a racist young man targeting blacks planned his attack on Discord and opened a broadcast on Discord for his ‘group’ to watch the massacre…

The report also reports multiplayer players in the US, UK, France, Germany and Korea. 34% have experienced harassment, violence and threats by extremist groups. reveals. The team that published the report invites platforms and developers to take steps to bring the situation under control.

More ‘people’ moderators, more control and with more advanced artificial intelligence tools Problems need to be solved quickly. Otherwise, it is feared that the growing game and broadcasting industries will bring a great spiral of violence with them.

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