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For the Dragon Age The Veilguard Creator, This Element of Gaming Holds Greater Importance than Graphics Quality

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The article discusses the release of “Dragon Age: The Veilguard” on PS5, featuring insights from creative director John Epler on the future of video game graphics. Epler believes that while visual quality may peak, other gameplay elements, particularly player freedom, will continue to evolve. He emphasizes blending structured design with player agency, akin to “The Legend of Zelda: Tears of the Kingdom,” suggesting a change in focus for the gaming industry over the next 25 years.

Discover Dragon Age: The Veilguard on PS5

Graphics Might Reach Their Peak, Says Dragon Age: The Veilguard Developer

For fans of role-playing and fantasy games, the release of Dragon Age: The Veilguard has been highly anticipated. If you’re contemplating whether it’s the right fit for you, consider checking out our comprehensive review. This new installment arrives a decade after the last major entry, Dragon Age: Inquisition. In a recent interview conducted by Eurogamer, one of the game’s developers shared intriguing insights about the future of video games, focusing on the state of graphics.

John Epler, the creative director of Dragon Age: The Veilguard, shared his perspective on the evolution of video game graphics. Observing recent advancements, he noted that while consoles have come a long way—from their groundbreaking innovations in the earlier generations to the current capabilities of the PS5—the fundamental changes have become less pronounced over time. Sure, the leap in graphics from PS3 to PS5 is significant, but we haven’t witnessed a transformative shift akin to the transition from 2D to 3D. This leads to an interesting question: could we eventually hit a peak in graphics quality? According to Epler, this is a plausible theory.

What Happens After Graphics Reach Their Peak?

While impressive graphics can certainly enhance a gaming experience—think of titles like Cyberpunk 2077 or Horizon: Forbidden West—they are not the sole indicators of a game’s success. Many argue that flashy visuals can be mere embellishments. Epler suggests that rather than focusing solely on graphics, the gaming industry may need to shift its attention towards enhancing player freedom and interactivity.

He envisions a future where video games offer a balanced approach, providing players with a high degree of freedom without sacrificing design quality, similar to the universally praised The Legend of Zelda: Tears of the Kingdom. This game has captivated audiences with its remarkable player agency while showcasing the developers’ unique artistic direction. It seems Epler’s insights resonate with many, though it’s worth noting that various developers might have differing visions of what lies ahead in gaming. If you’re intrigued, we encourage you to explore additional developer insights to gain a broader understanding.

additional developer insights

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