Street Fighter 6 Update 1.13 Released for M. Bison During Server Downtime This June 26

Capcom has pulled the Street Fighter 6 servers down this June 26, and this is to roll out a new title update inserting M. Bison into the game! Street Fighter 6 update 1.13 (PS5 update version 1.000.013) has been rolled out on all platforms, and players can also expect other changes.

Street Fighter 6 Update 1.13 Patch Notes for June 26:

Update: Added the patch notes.

Update Details

Year 2 Additional Character, M. Bison added. Various M. Bison-related items can be found for sale in the Goods Shop.

  • Playable character, ‘M. Bison
  • M. Bison: Outfit 2
  • M. Bison: Colors 3–10
  • Challenger Screen: kangyaku: M. Bison

Along with M. Bison’s release, the following content is now available.

  • World Tour: M. Bison’s master missions and sub-missions added.
  • Fighting Ground:
    • M. Bison’s story added to Arcade Mode.
    • M. Bison-related commentary lines added.
    • M. Bison’s command list added.
    • M. Bison’s Character Guide added.
    • M. Bison’s Combo Trials added.
  • Chat: M. Bison’s graffiti sticker added.
  • Player Titles: M. Bison’s player titles added.
  • Fighter Profile: M. Bison’s avatar pose added.
  • Clubs: M. Bison’s club uniform and emblem parts added.

Note: To play as M. Bison, you must have purchased the character from the Goods Shop, or have either the Year 2 Character Pass or the Year 2 Ultimate Pass. You can also use a Rental Fighter ticket to try out the character for one hour. Fighting Ground

  • Tutorial: Classic Controls “Canceling into Super Arts” tutorial updated.
  • Training Mode: Shortcut button to immediately enter Training Mode from the Main Menu added.
  • Arcade Mode: Relaxed some conditions for unlocking illustrations.
  • Versus: Win/loss record is reset when selecting “Change Match Settings” at the results screen. Also, the win/loss record will no longer be reset when selecting “Watch Replay”.
  • Character Guide: Certain characters’ guides updated.
  • Battle Setting: Added a “Sound” option to challenger screen customization. You can now change the sound of the challenger screen shown before online matches. Six options are available by default.
  • Replay:
    • Added 1.1x and 1.2x speeds for playback.
    • Added Rewind Frame option when replay is paused.

Battle Adjustments

  • Revised various gauge display elements during battle.
    • Vitality Gauge: The gauge will now flicker when Critical Arts are available (health is under a certain percentage and Super Arts gauge has 3 bars stocked).
    • Drive Gauge: The end of the gauge adjusted for clarity on darker stages while in Burnout.

For other battle adjustments, please view the link below. Adjustment List (2024.06.26) Warning Regarding Replays

  • After updating, you won’t be able to play back replays from earlier versions.

CFN > Replay

  • Replays saved to your Replay List, or Local Replays, will remain saved but cannot be played back.
  • You cannot search for replays from previous versions.

Fighter Profile

  • History data from previous versions will not be displayed.

Battle Hub

  • Hub Goods Shop:
    • Players can now also preview purchased items (characters, costumes, color, challenger screen customization).
    • Players can now view the breakdown of the charge and how many Fighter Coins they have left under the Purchase Details tab under Balance/Charged.
  • CFN:
    • Added a block option when selecting a friend request from Players and checking the details.
  • Emotes:
    • Added a “cheer icon” to the thumbnails of emotes you can set as your battle cabinet cheer emote. These icons can be seen when going to Settings on your avatar’s device to set up emotes.
  • Options:
    • Added a notification display option to the privacy settings. This will allow you to limit notifications to only friends and club members.
    • Selecting a player’s notifications that show up in your notification history will allow you to open their fighter profile.
    • Added an Event Code input option. This will be used with certain events in the future.
  • Chat:
    • Stickers can now be enlarged.

Bug Fixes

  • Fixed an issue where the mission progress icon would not display on the required NPC in World Tour.
  • Fixed an issue that occurred in Training Mode with “Replay Saved Status”, where in the Replay’s “Previous Scene”, characters would not replay properly whenever they overlapped.
  • When waiting for a ranked or casual match, the design has been changed so that if an error occurs while searching for an opponent, the search attempt will continue.
  • Fixed an issue in Training Mode where the recorded commands for the practice dummy and the actual commands had a 1 frame difference.
  • Fixed an issue in Training Mode where when selecting Random for the practice dummy’s Counter settings, the odds of a normal hit and counter hit occurring were swapped.
  • Added a Game Mode sort option for the Custom Room Invitation screen when viewing selectable players.

BATTLE CHANGES:

Universal

Parry Drive Rush

Adjusted so that when perfect parrying a projectile, a player’s dash input is not reset. This change will impact the inputs for both dashes and Drive Rushes performed immediately after a perfect parry.

Knockdown Recovery

Fixed an issue that occurred only when performing a back recovery immediately before being knocked down, where a back recovery would be performed unintentionally if the player held two buttons before getting hit by the attack that knocked them down.

Drive Reversal

Fixed an issue where a Drive Reversal would cause a KO during a trade.

Drive Parry

Fixed an issue where parrying an attack that causes the screen to shake would not trigger a screen shake.

Taunt

Changed the Modern Control input for a taunt from “Light Attack+Medium Attack+Heavy Attack+SP” to “Light Attack+Medium Attack+Heavy Attack+SP+Drive Parry+Assist”.


Here’s the maintenance schedule for today:

Tuesday, June 25 8:00pm – 12:00am PDT
Wednesday, June 25 11:00 pm – (June 26) 3:00 am EDT
Wednesday, June 26 3:00am – 7:00am UTC
Wednesday, June 26 12:00pm – 4:00pm JST

All online content cannot be used, as players won’t be able to log in during maintenance. This includes Challenges, Fighting Pass, the in-game shop and more.

While the official patch notes aren’t out yet, we do know that M. Bison isn’t the only one being added to the game. Expect visual adjustments to the health bar, a new shortcut to load Street Fighter 6 into Training Mode from the start screen, and other quality of life additions are being implemented.

Once the official patch notes are out, we’ll be sure to let our readers know.

For the rest of the Year 2 characters set to be released, head on over here.

[Source: Capcom (1, 2)]

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