Dead by Daylight Update 3.16 Ushers in Patch 8.0.0 for Dungeons & Dragons Content

Behaviour Interactive’s next major content drop for Dead by Daylight is here, and this one brings the Dungeons & Dragons collab content! Expect a new killer, a new survivor and loads more. For console gamers, this will show up as Dead by Daylight update 3.16 (PS5 version is 8.000.001), while the dev version that shows up for PC gamers will be at 8.0.0. Read on for the complete patch notes and new content details.

Dead by Daylight Update 3.16 Patch Notes for June 3:

Content

New Survivor – Aestri Yazar

New Survivor Perks

  • Mirrored Illusion
    This perk activates after completing a total of 50% worth of repair progress on generators.
    Press the ability button 2 when next to a totem, chest, generator or exit gate to spawn a static illusion that lasts for 100/110/120 seconds.
    Then, the perk deactivates.
  • Bardic Inspiration
    Press the ability button 1 while standing and motionless to enter the “performance” interaction that lasts up to 15 seconds and empowers Survivors within 16 meters. Roll a d20. This effect lasts for 90 seconds if the performance is completed.
    When the ability is cancelled or the performance completes, it goes on cooldown for 110/100/90 seconds.
    | You scream, but nothing happens
    2-10 | skill checks give +1% progress
    11-19 | skill checks give +2% progress
    20 | skill checks give +3% progress
  • Still Sight
    After standing still for 6/5/4 seconds, this perk activates.
    Until you start moving, you see the aura of the Killer as well as all generators and chests within 24 meters.

New Killer – The Lich

Killer Power

Bound with the skin and flesh of men, the Book is packed with spells both forbidden and wicked.
To select a Spell, hold the Ability Button to open the Spell selection. The Lich has access to 4 different Spells:

  • Mage Hand: Creates a magical hand that lifts a downed pallet or blocks an upright pallet for 4 seconds.
  • Flight of the Damned: Conjures 5 flying spectral entities that can pass through obstacles and injure Survivors.
  • Dispelling Sphere: Casts a moving invisible sphere that reveals Survivors and temporarily disables their Magic Items.
  • Fly: Gain a flying speed for a short period of time, allowing you to travel a long distance quickly and move over vaults and pallets.

SPECIAL ITEM: MAGIC ITEMS

Treasure Chests found around the map can contain Magic Items. Each Survivor can equip up to two Magic Items at once: one pair of Boots and one pair of Gauntlets. These Magic Items are each connected to a specific Spell, and activate when The Lich casts that spell.

  • Boots/Gauntlets of the Interloper: The Survivor sees the aura of pallets affected by Mage Hand and gains Haste for 3 seconds.
  • Boots/Gauntlets of the Nightwatch: The Survivor can see the auras of the spectral entities conjured by Flight of the Damned.
  • Boots/Gauntlets of the Archivist: The Survivor can see the Dispelling Sphere.
  • Boots/Gauntlets of the Skyguard: The Survivor can see The Lich’s aura during Fly and for a few seconds after.

SPECIAL ITEMS: HAND & EYE OF VECNA

Rarely, Survivors can instead find the Hand or Eye of Vecna in a Treasure Chest. When picked up and used, Survivors gain a special ability while at full health. Using one of these special abilities costs the Survivor a health state and reveals their location with Killer Instinct for 3 seconds.

  • Hand of Vecna: When doing a Fast Locker Entry, the Survivor is teleported to a further locker.
  • Eye of Vecna: When doing a Fast Locker Exit, the Survivor cannot be seen by The Lich and gains Haste for 15 seconds.

New Killer Perks

  • Weave Attunement
    When any item becomes depleted for the first time each match, it is dropped. You see the auras of dropped items.
    Survivors within 12 meters of dropped items have their auras revealed to you.
    When a Survivor picks up a Survivor item, they suffer the Oblivious status effect for 20/25/30 seconds.
    Oblivious prevents Survivors from hearing or being affected by the Killer’s Terror Radius.
  • Languid Touch
    When a Survivor within 36 meters of you scares a crow, they gain the Exhausted status effect for 6/8/10 seconds.
    This perk has a 20-second cooldown.
    Exhausted prevents Survivors from activating exhausting perks.
  • Dark Arrogance
    Increases the duration you are blinded and the duration of pallet stuns by 25%.
    Increases regular vault speed by 15/20/25%.

New Map – Forgotten Ruins

Pulled from the memories of alchemists, warriors, storytellers, and criminals, the Forgotten Ruins is an amalgamation of hidden knowledge and dark secrets. How many have wandered this dead terrain, unaware of what lurked beneath their feet? And how many more ventured down to the bottom of that decaying staircase, only to succumb to what awaited them?

Killer Perk Updates

  • Deadlock
    Decreased the block duration to 15/20/25 seconds. (was 20/25/30 seconds)
  • Grim Embrace
    Decreased the block duration before reaching 4 tokens to 6/8/10 seconds. (was 8/10/12 seconds)
  • Pop Goes the Weasel
    Decreased the amount of progress lost to 20%. (was 30%)
  • Scourge Hook: Pain Resonance
    Decreased the amount of progress lost to 10/15/20%. (was 15/20/25%)

Survivor Perk Updates

  • Background Player
    Decreased the movement speed bonus to 150%. (was 200%)
    Decreased the Exhaustion duration to 30/25/20 seconds. (was 60/50/40 seconds)
  • Buckle Up
    Both you and the healed Survivor gain Endurance for 6/8/10 seconds. (Removed)
    The healed Survivor breaks
    into a sprint at 150% of their normal Running Movement speed for 3/4/5
    seconds and leaves no scratch marks during this time. (New functionality)
  • Invocation: Weaving Spiders
    Decreased the time it takes to complete the Invocation to 60 seconds. (was 120 seconds)
    Increased the time it takes for an Invocation to completely regress to 90 seconds. (was 6 seconds)
  • Decisive Strike
    Decreased the stun duration to 4 seconds. (was 5 seconds)

Killer Updates

The Blight – Addons

  • Compound Thirty-Three
    Rush tokens are capped at 5. (was 3)
    Increases Rush turn rate by 11%. (was 33%)
    Increases Rush duration by 11%. (was 33%)
  • Iridescent Blight Tag
    Increases Rush speed by 10%. (was 20%)

The Cannibal – Basekit

  • Decreased the obstruction collision size while using the Chainsaw to 10 cm. (was 17.5 cm)
  • Decreased the base Tantrum duration to 3 seconds. (was 5 seconds)
  • Increased the base Chainsaw Sweep duration to 2.5 seconds. (was 2 seconds)
  • Increased the base Chainsaw Sweep movement speed to 5.35 m/s. (was 5.29 m/s)

The Cannibal – Addons

  • Award-Winning Chili
    Increases maximum Chainsaw Sweep duration by 0.2 seconds per charge spent. (was 0.5 seconds)
  • Chainsaw File
    Decreases tantrum duration by 0.25 seconds. (was 0.5 seconds)
  • Chili
    Increases maximum Chainsaw Sweep duration by 0.15 seconds per charge spent. (was 0.25 seconds)
  • Homemade Muffler
    Decreases tantrum duration by 0.5 seconds. (was 1 second)
  • Knife Scratches
    Increases Chainsaw Sweep movement speed by 1.5%. (was 2%)
    Increases time required to charge the Chainsaw by 10%. (was 12%)
  • The Beast’s Marks
    Increases Chainsaw Sweep movement speed by 2%. (was 3%)
    Increases time required to charge the Chainsaw by 12%. (was 14%)

The Deathslinger – Basekit

  • Decreased the stun duration when a Survivor breaks free to 2.7 seconds. (was 3 seconds)
  • Increased the reel speed to 2.76 m/s. (was 2.6 m/s)
  • Increased movement speed while reloading to 3.08 m/s. (was 2.64 m/s)

The Deathslinger – Addons

  • Bayshore’s Cigar
    Decreases the stun duration when Survivors break free by 0.75 seconds. (was 1 second)
  • Bayshore’s Gold Tooth
    Increases the Speargun’s reeling speed by 5%. (was 9%)
  • Chewing Tobacco
    Decreases the stun duration when Survivors break free by 0.25 seconds. (was 0.5 seconds)
  • Snake Oil
    Increases the Speargun’s reeling speed by 2.5%. (was 5%)

The Mastermind – Basekit

  • Decreased the Hindered penalty when reaching maximum infection to 4%. (was 8%)
  • The Uroboros infection now resets to 1% upon being hooked. (was 50%)

The Good Guy – Basekit

  • Scamper is now only available while performing a Slice & Dice.
  • Hidey-Ho Mode cooldown reduced to 12 seconds. (was 18 seconds)
  • Scamper time reduced to 1.3 seconds. (was 1.4 seconds)
  • Added a 1 second cooldown after cancelling a Slice & Dice charge up.

The Good Guy – Addons

  • Strobing Light
    Decreases Terror Radius by 8m when Hidey-Ho Mode is in cooldown. (was 4m)
  • Pile of Nails
    Upon manually exiting Hidey-Ho Mode, Chucky remain Undetectable for 3 seconds. (was 5 seconds)
  • Yardstick
    Performing a Scamper reveals Survivor auras within 16 m distance for 3 seconds. (was 12m / 5 seconds)
  • Hard Hat
    Removed “and exits Hidey-Ho Mode.” from description.

Toolbox Updates

  • Toolbox
    Increases sabotage speed by 15%. (was 10%)
  • Mechanic’s Toolbox
    Increases sabotage speed by 25%. (was 10%)
  • Commodious Toolbox
    Increases sabotage speed by 50%. (New functionality)
  • Engineer’s Toolbox
    Increases sabotage speed by 10%. (was Decreases by 25%)
  • Alex’s Toolbox
    18 charges. (was 24 charges)
    Increases sabotage speed by 100%. (was 50%)
  • Festive Toolbox
    Increases sabotage speed by 50%. (New functionality)
  • Anniversary Toolbox
    Increases sabotage speed by 50%. (New functionality)
  • Masquerade Toolbox
    Increases sabotage speed by 50%. (New functionality)

Toolbox Addons

  • Cutting Wire
    Increases the Toolbox’s sabotage speed by 20%. (was 15%)
  • Grip Wrench
    Hooks sabotaged using the Toolbox take an extra 20 seconds to respawn. (was 15 seconds)
  • Hacksaw
    Increases the Toolbox’s sabotage speed by 30%. (was 20%)

Events & Archives

  • The Twisted Masquerade event begins June 13th at 11:00 am ET.
  • The Twisted Masquerade event tome also opens June 13th at 11:00 am ET.

Map Updates

Decimated Borgo Realm Update

The red lighting was a big issue in the realm of The Decimated Borgo. The art and lighting team took care to make the realm more accessible to all players and bring a different ambiance to the maps.

Features

UX

  • Started adding search tags for Charms
    Only “Perks” and “Birds” for the moment.
  • New Item Preview Window
    Regular and Special Items will now display a short description of their effect inside a Trial by using a new item previewer window.

Bug Fixes

Archives

  • Fixed an issue that affected Archives challenges which required the Killer to complete a Trial with no more than X Survivors living to update their progress incorrectly during a match. It now correctly updates throughout the match as each Survivor dies.
  • Fixed an issue that prevented the Archives challenge progress notification to display in the Match Results screen if the challenge was already
    completed before entering another trial.

Bots

  • The names of the Bots that appear following a player disconnection have been corrected.

Characters

  • Fixed an issue that caused some survivors to stop playing their idle animation when equipped with an item in the lobby.
  • Fixed an issue that caused Survivor to be misaligned with The Ghost Face during a vault interruption.
  • Fixed an issue that caused the Male Survivors to be misaligned when Naughty Bear picks them up.
  • Fixed an issue that caused the chains from the Cenobites portals not to be dismissed when the Cenobite teleports to a Survivor solving the box.
  • Fixed an issue that caused a crosshair to be briefly visible in the middle of the screen when unbinding Victor as the Twins.
  • Fixed an issue that caused Victor to briefly appear on Charlottes head in the tally screen when playing as the Twins.
  • Fixed an issue that caused the Plague’s Vile and Corrupt Purge animation to continue playing after the interaction has ended.
  • Fixed an issue that caused the Cannibal to be missing the Tantrum animation from the Killer POV when not extending the Chainsaw Sweep.
  • Fixed an issue that caused the Cannibal to be missing the Tantrum animation after bumping into an asset.
  • Fixed a crash that could sometimes happen when playing against killers with a lullaby

Environment/Maps

  • Fixed an issue that caused items to slightly float on the Ferry Boat in the Pale Rose map.
  • Fixed an issue that prevented the Killer from interrupting Survivors performing the Invocation interaction from specific spots.
  • Fixed an issue in Raccoon City Police Station where the Nurse can blink out bound

Platforms

  • Fixed an issue with input bindings for players on the Windows Store.
  • Haptic Feedback has been fixed on PlayStation.

UI

  • Changing presets in the Loadout Menu will no longer rotate the character due to different charm layouts.
  • Fixed an issue where the survivor offerings’ order is inconsistent in the match details
  • Fixed a crash issue that could occur in the search bar
  • Fixed a crash issue that could occur while reporting another player
  • Fixed an issue where the perk’s description is not displayed properly in the Tally Scoreboard on the Switch
  • Fixed an issue where the owned tag is shown on customization items in the Rift
  • Fixed an issue where a tooltip was not displayed on the disabled button in the lobby

Misc

  • Bloodwebs with kill-switched items should no longer be possible.
  • Fixed a crash that could occur while in a Trial when gaining Bloodpoints.
  • Fixed a crash that could occur while loading between the Play as Survivor lobby and the pre-Trial lobby.
  • Fixed an issue that VFX to misalign with the Spirit’s body during the Mori preview with the Blazing Lineage outfit.

That’s one heck of a patch! Don’t be surprised to see a bugfix patch be released in the next few days and weeks from Behaviour if any bugs surface from today’s title update. For the PTB changes, head on over here.

We also posted the Year 9 roadmap along with other future content details for those interested what’s coming after this content drop.

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