Dead Space Remake Review – System Requirements

Dead Space, one of the most original productions in game history, is back. Shining like a flower among dozens of games that we met with great expectations and disappointed, Dead Space Remake offers a high-level experience to both those who will start the series for the first time and those who have played it before.

It’s hard to count how many games have been remade right now, but there are some that count the days until they hit millions of players. Then what? Almost all of them turn into a huge disappointment. The last example of this was the Last of Us Remake, which came to PC.

EA Games, which has been criticized for its perspective on games for many years, Dead Space Remake He has set the bar high in remake with his work, and he has come out of this business with the flux of his forehead. So much so that the renewed Dead Space does not come with only visual improvements. Remastered gameplay and environmental elements that stay true to the roots and essence of the first production; It makes you feel the story more deeply.

Note: This game review is for Dead Space Remake Xbox Series S made on version. We’re talking about the highlights of the game itself, not the differences between other next-gen consoles or the PC version.

Spoiler-free intro for those trying Dead Space for the first time or wanting some nostalgia:

Taking the theme and basic dynamics of the action-oriented horror game that entered our lives with Resident Evil 4, Dead Space; we increase the dose of fear a little and we are invaded by strange creatures. USG Ishimura It was a lonely game on a spaceship named after him. Our main character, Isaac, was an engineer, but we only knew his name, we couldn’t hear his voice or see his face. This was a preference for that period that increased the elements of horror atmospherically and made the developments related to the story better felt.

In the years when the first game was released, the technical elements that increased the feeling of hitting were actually a combination of a group of sound and visual animations. Of course, there were 2007 Call of Duty: Modern Warfare productions that handled this well. But the first Dead Space, mechanics of detachable limbs flying through the air Thanks to this, even if the environment was calm, it made you feel the tension of the events to your bones. So much so that even if you pass through the same corridor again after years, it is possible to remember what could come out of which corner. Because those first encounters left unforgettable traces in your mind.

When a good story and technical infrastructure came together, Dead Space left such a taste in 2008. Not only the story, but even the encounters that each player experienced according to their own habits were etched in our minds. It was like simple VR games where your fear of heights was used, but no need for VR glasses. Thanks to the story, mechanics and gameplay, you already have a game without glasses. in reality you found yourself

First playing Dead Space 2008 and then Dead Space 2023:

The first Dead Space was not a production that created such high expectations until it was released in 2008. Although it is curious that the new generation console of the period was released on PlayStation 3, it is compared to today. a very small audience was in the center of attention. Until he debuted…

That’s why I first took a look at Dead Space, made in 2008, both to see the past and to present this review on a more logical plane:

Dead Space 2008

Of course, it felt old compared to the productions we’ve seen in the intervening years. However, as I mentioned in the notes above “The reality of the universe that surrounds you without the need for VR glasses” was still valid. Also, the feeling of some special encounters in the game suddenly appeared in my memory as if I had just closed the game. USG Ishimura wandering its haunted corridors my excitement for a renewed version of such an experience increased exponentially.

Then I made a quick transition to Dead Space Remake. After the first hour, my mind was “If the thing that came out in 2008 is a game, what am I playing?” thought appeared:

dead space remake

In some scenes, I realized that I was so startled that I wanted to close the game. It is not known whether it is because I am playing with headphones now; I, who has been familiar with horror games since the legendary Painkiller released in 2004, like playing a horror game for the first time I felt it. As the game progressed and the story gained meaning, there were moments when I mixed up the controls I was used to in action moments.

Even though I opened the game from Xbox Series S, I was amazed by the visual quality and fluency. The landscapes I saw when I stepped out into the shattered non-gravity space of the ship in which we struggled to survive, that the ship is just as lonely as I am it felt.

The character we play, Isaac, did not have a voice or a catchy face in the first game of 2008. However, writing dialogues for the character we played with Dead Space Remake, increasing in-game interactions and realism was another factor. EA Games did not choose to fill the void left by the first game while giving voice and face to Isaac. As a player, the only purpose of Isaac’s words and reactions is to draw you further into the game. You never have a disagreement with Isaac, you don’t see him getting into a reaction or dialogue that you can’t understand.

Details that you will see for the first time in Dead Space Remake, which are not in the original game:

dead space shop

The first game had a very simple credit system and shop logic where you can buy new weapons, ammunition or health packs with the credits you collect. While Dead Space Remake preserves all this, it also adds to the game in Isaac’s iconic costume. changes that affect gameplay It allows you to do.

In addition, free passage between sections and maps, which was not possible in the first game due to the technical limits of that period, is also possible in Dead Space Rameke. Although you need to progress and unlock the game to switch between the levels, you can’t use the USG Ishumura piecemeal. that makes you feel whole There are many map improvements available. This makes you feel like you are on a much larger ship compared to the original production and deepens the threatening elements and the uncanny.

Although the enemies in the games are not diversified, the design and mechanical improvements made to make them feel their predatory power take your experience to the next level. Still, I expected to see more of a variety of enemies, rather than being more powerful compared to the first game. However, this is such a visual improvement that you can even understand how weak the enemy limbs are and fight accordingly. It’s up to you to develop tactics. case.

There are also improvements to weapon upgrades:

dead space remake laser gun

As you progressed through the first game, most of the upgrades you made to your weapon became meaningless. However, the improvements presented in Dead Space Remake are designed to add a different dimension to each encounter, without unnecessary features. It can start a fire with a plasma gun, bigger explosions you can create.

Another innovation is the lighting systems in the games: You even need the laser light from the plasma gun.

dead space plasma gun

The biggest shortcoming in the first game on such a ship was that the atmosphere was always designed to be brighter than it should have been. You can cut the electricity of the section you are in while you are dealing with the electrical installation on the ship to open some door locks that cannot be included in the first game. In such a case, only your flashlight and lights of the plasma cutter becomes your guide.

Dead Space Remake is also a rasped version of almost every place in the original game where we said “what if he gave me full control over there, I wish we didn’t go through that corridor 10 times”. In this way, the fluency of the game is increased and the feeling of playing something new is constantly felt.

Conclusion: Dead Space Remake deserves to be in your library with its quality, but the facts are…

dead space plasma cutter

Dead Space Remake is currently on the Xbox store where the game is under review 1,399 TL sold at a price. If you are a Game Pass Ultimate member, you can buy it with a 10% discount thanks to the built-in EA Play. If you want to experience it on PC, the price goes down to 999 TL. However, we have to say that this price is too high for both the players in our country and a renewed production. For this reason, we can say that the best time to buy Dead Space Ramake is the upcoming discount campaigns.

If you want to experience the Dead Space series before playing the new game, all of the original 3 titles are in the EA Play library and Game Pass Ultimate subscribers can access these games at no extra cost. At the end of this experience, you may want to count down the days to get Dead Space Rameke.

Dead Space Remake PC system requirements:

  • Minimum:
    • OS: Windows 10 64-bit+
    • Processor: Ryzen 5 2600x, Core i5 8600
    • RAM: 16 GB
    • Display card: AMD RX 5700, GTX 1070
    • Storage: 50GB
  • Suggested:
    • OS: Windows 10 64-bit+
    • Processor: Ryzen 5 5600X, Core i5 11600K
    • RAM: 16 GB
    • Display card: Radeon RX 6700 XT, Geforce RTX 2070
    • Storage: 50GB​ ​

We are waiting for your opinions about Dead Space Remake and this review article in the comments section. Good games!


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